BGM
data/bgm/tm1_1.wav | NORMAL 000-499 |
data/bgm/tm1_2.wav | NORMAL 500-999 |
data/bgm/tm2_1.wav | SPECIAL 000-499 | | NOVICE 000-299 |
data/bgm/tm2_2.wav | SPECIAL 500-699 | SUDDEN 000-299 | NOVICE staff roll |
data/bgm/tm2_3.wav | SPECIAL 700-899 | SUDDEN 300-499 |
data/bgm/tm2_4.wav | SPECIAL 900-999 | SUDDEN 500-999 |
data/bgm/tm3_1.wav | SPECIAL Ti 000-499(speed) |
data/bgm/tm3_2.wav | SPECIAL Ti 500-799(speed) |
data/bgm/tm3_3.wav | SPECIAL Ti 800-1899(speed) | SUDDEN Ti 000-499 |
data/bgm/tm3_4.wav | | SUDDEN Ti 500-699 |
data/bgm/tm3_5.wav | | SUDDEN Ti 700-999 |
data/bgm/tm3_6.wav | | SUDDEN Ti 1000-1299 |
data/bgm/tm1_endroll.wav | staff roll (NORMAL) |
data/bgm/tm2_endroll.wav | staff roll (SPECIAL) |
data/bgm/tm3_endroll.wav | staff roll (SPECIAL Ti / SUDDEN Ti) |
data/bgm/tm2_menu.wav | menu |
data/bgm/tm3_menu.wav | menu |
data/bgm/tm1_gameover.wav | game over (NORMAL) |
data/bgm/tm2_gameover.wav | game over (NOVICE / ADVANCE / SPECIAL / SUDDEN) |
data/bgm/tm3_gameover.wav | game over (SPECIAL Ti / SUDDEN Ti) |
data/bgm/tm1_name.wav | Name input |
Sound
data/sound/applehouse.wav | |
data/sound/break.wav | |
data/sound/chime.wav | *99 chime (SPECIAL Ti) (SUDDEN Ti) |
data/sound/chime2.wav | *99 chime (SPECIAL) (SUDDEN) |
data/sound/danger.wav | |
data/sound/decision.wav | |
data/sound/get_medal.wav | |
data/sound/gm.wav | |
data/sound/grade_up.wav | |
data/sound/hold.wav | |
data/sound/level_up.wav | |
data/sound/line_fall.wav | |
data/sound/irs.wav | irs |
data/sound/select.wav | |
data/sound/tetromino_landing.wav | |
data/sound/tetromino_lock.wav | |
data/sound/voice_go.wav | |
data/sound/voice_ready.wav | |
data/sound/next_yellow.wav | |
data/sound/next_blue.wav | |
data/sound/next_orange.wav | |
data/sound/next_green.wav | |
data/sound/next_perple.wav | |
data/sound/next_skyblue.wav | |
data/sound/next_red.wav | |
data/sound/cool.wav | |
data/sound/regret.wav | |
data/sound/wow.wav | 4 line combo |
data/sound/wow2.wav | 4 line and 4 line combo. |